Worm: Difference between revisions
New page: Worm - The Brainer ==Stats== COOL +1 HARD +1 HOT -2 SHARP +1 WEIRD +2 ==Brainer Moves== '''Deep brain scan:''' when you have time and physical intimacy with someone — mutual intimac... |
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[[Worm]] - The Brainer | [[Worm]] - The Brainer | ||
==Stats== | ==Stats== | ||
COOL +1 | * COOL +1 | ||
HARD +1 | * HARD +1 | ||
HOT -2 | * HOT -2 | ||
SHARP +1 | * SHARP +1 | ||
WEIRD +2 | * WEIRD +2 | ||
==Brainer Moves== | ==Brainer Moves== | ||
Revision as of 05:14, 21 February 2011
Worm - The Brainer
Stats
- COOL +1
- HARD +1
- HOT -2
- SHARP +1
- WEIRD +2
Brainer Moves
Deep brain scan: when you have time and physical intimacy with someone — mutual intimacy like holding them in your arms, or 1-sided intimacy like they’re restrained to a table — you can read them more deeply than normal. Roll+weird. On a 10+, hold 3. On a 7–9, hold 1. While you’re reading them, spend your hold to ask their player questions, 1 for 1:
- what was your character’s lowest moment?
- for what does your character crave forgiveness, and of whom?
- what are your character’s secret pains?
- in what ways are your character’s mind and soul vulnerable?
On a miss, you inflict 1-harm (ap) upon your subject, to no benefit
In-brain puppet strings: when you have time and physical intimacy with someone — again, mutual or 1-sided — you can plant a command inside their mind. Roll+weird. On a 10+, hold 3. On a 7–9, hold 1. At your will, no matter the circumstances, you can spend your hold 1 for 1:
- inflict 1-harm (ap)
- they take -1 right now
If they fulfill your command, that counts for all your remaining hold. On a miss, you inflict 1-harm (ap) upon your subject, to no benefit.
Gear and Barter
- Hidden knives (2-harm, hand, infinite)
- Violation glove (hand, hi-tech): For purposes of brainer moves, mere skin contact counts as time and intimacy
- Receptivity drugs (tag, hi-tech): Tagging someone gives you +1hold if you then use a brainer move on them.
- Oddments worth 5-barter
- A thick, padded long coat (1-armor)
Look
Male, limbs a little too long for his heavily worn, heavily aged suit. Bald, network of small incision scars across his head, pale face, deep-set eyes. Awkward body, like he was put together with the wrong size pieces.