Part 1:The Commission: Difference between revisions
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Like many stories of this sort, it starts with our heroes in a tavern. Unlike those other tales, however, this is not some ragtag bunch of individuals, happlessly wandering into the same establishment of cheap booze on a dark and stormy night. It starts on a bright and sunny day, in their favorite tavern (whose name I have forgotten after so long away). Milandro is trying to win money in street fights. Thedra, putting on performances of his magic act. Tick broods indoors, while the miserly cleric of Luck, Schwabus, gambles. Out in the markets, the Artificer is buying glassware, only to find a nice bit of pavement to observe them smashing against. A day like any other day for the Sharn Collection Agency. A courier comes in with word from their frequent employer, the Library of Korranberg. He is directed upstairs, where Vincent and Codee are talking, and delivers notice of a new job. | |||
The Agency assembles, and as a group, enters the extradimensional office of a Librarian. There is trouble afoot in Q'barra, and a dig the Library is funding there is jeopardized by the spooked goblin workers. Unlike the superstitious countryfolk, gnomes in Korranberg are not quick to accept 'something scary' as a valid reason to stop working. Their solution - Hire a number of burly adventurers to walk in, say everything is fine, and walk out again, thus inspiring confidence in the goblins. After carefully reading the contract, Codee signs on the Sharn Collection Agency to fill the role of burly adventurers. The Library provides travelling papers, passage on the Lightning Rail, and mounts once the company reaches Q'barra. (Needless to say, the Lightning Rail does not run all the way to the site of the sunken temple). | |||
Anticipating an easy in-and-out job, the party refreshes their supplies in the city before departure. Kam-Bo (The Immense) checks their stock of rations. Tick (The Stoic) is nominated porter by Thedra (The Magnificent), who finds it very neccessary to transport a portable battering ram and a case of fine wines into the swamps. And as they board the train, Schwabus (The Surly), insists upon bringing his Carver mount, and is directed to ride in baggage by the nonplussed D'Orien workers. | |||
==Memorable Quotes== | ==Memorable Quotes== | ||
<i>"Didn't we have some other clown's with us? Like there was this fat guy, and a drunk... and a bee keeper... I think.<br> | <i>"Didn't we have some other clown's with us? Like there was this fat guy, and a drunk... and a bee keeper... I think.<br> | ||
Latest revision as of 00:59, 27 December 2005
Like many stories of this sort, it starts with our heroes in a tavern. Unlike those other tales, however, this is not some ragtag bunch of individuals, happlessly wandering into the same establishment of cheap booze on a dark and stormy night. It starts on a bright and sunny day, in their favorite tavern (whose name I have forgotten after so long away). Milandro is trying to win money in street fights. Thedra, putting on performances of his magic act. Tick broods indoors, while the miserly cleric of Luck, Schwabus, gambles. Out in the markets, the Artificer is buying glassware, only to find a nice bit of pavement to observe them smashing against. A day like any other day for the Sharn Collection Agency. A courier comes in with word from their frequent employer, the Library of Korranberg. He is directed upstairs, where Vincent and Codee are talking, and delivers notice of a new job.
The Agency assembles, and as a group, enters the extradimensional office of a Librarian. There is trouble afoot in Q'barra, and a dig the Library is funding there is jeopardized by the spooked goblin workers. Unlike the superstitious countryfolk, gnomes in Korranberg are not quick to accept 'something scary' as a valid reason to stop working. Their solution - Hire a number of burly adventurers to walk in, say everything is fine, and walk out again, thus inspiring confidence in the goblins. After carefully reading the contract, Codee signs on the Sharn Collection Agency to fill the role of burly adventurers. The Library provides travelling papers, passage on the Lightning Rail, and mounts once the company reaches Q'barra. (Needless to say, the Lightning Rail does not run all the way to the site of the sunken temple).
Anticipating an easy in-and-out job, the party refreshes their supplies in the city before departure. Kam-Bo (The Immense) checks their stock of rations. Tick (The Stoic) is nominated porter by Thedra (The Magnificent), who finds it very neccessary to transport a portable battering ram and a case of fine wines into the swamps. And as they board the train, Schwabus (The Surly), insists upon bringing his Carver mount, and is directed to ride in baggage by the nonplussed D'Orien workers.
Memorable Quotes
"Didn't we have some other clown's with us? Like there was this fat guy, and a drunk... and a bee keeper... I think.
"Ah whatever..."
-Schwabus